• @Crow@lemmy.worldOP
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      24 hours ago

      I was having some issues figuring out why it wasn’t working 😅. Thought if anyone downloaded the broken ones this would be the message they would want to see.

  • @tuna@discuss.tchncs.de
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    131 day ago

    I got inspired and made a similar effect is desmos

    f(theta, t) = 0.1 max(cos(theta + t), 0)^2 sin(8 theta)
    
    r = 1 + f(theta, t)
    r = 1 - f(theta, t)
    where: 0 <= theta <= 2 pi
    
    t = 0
    where: 0 <= t < 2 pi
    

    It’s not quite right though, the sin(8 theta) part needs to phase shift, but basing it off of t messes up the perfect loop.

    At that point I would reach for code, which also lets you save the animation. Using something like p5.js (editor.p5js.org) you can easily draw graphics and save each frame as its own image

    • @Crow@lemmy.worldOP
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      71 day ago

      It’s a very old gif that’s been floating around the internet for a while. I then tweaked it to make it a better splash screen. It’s a super simple splash screen so feel free to look into the code and mess around. Should be a breeze.

    • @Crow@lemmy.worldOP
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      21 day ago

      I think the original creator has been lost to the bowels of the internet. But if the original creator ever does show up just keep it in mind I can’t grant you permission to use it. Then again it’s so simple it might not be up to copyright, I don’t know.

      Just want you to know if you are going to use it for a game 👍

      • Ah, good to know, I was just glossing over it and saw the CC0 in the info. I think for something like this, that shouldn’t be much of a problem (especially for the original use-case of a Plasma splash screen) - but of course it’s a bit risky, as soon as you get into more complex works, and them potentially being re-used after you publish them - where people that put it online orgininally, did so with more complex CC licenses, or no public licensing at all.

        Just as a heads-up in general. I, personally, think it’s better to err on the side of being creative when sharing things - but the reality is, of course, that with a bit of bad luck, licensing stuff can get quite complicated down the road. (Highly doubtful for something like this, though)